What's new on SlashGear.com |
- Kinect bringing sight to the blind, sorta.
- HTC ThunderBolt hands-on and unboxing [video]
- Duke Nukem Forever Gets Played At PAX East 2011
- Ubertooth One: New Bluetooth Sniffing Tool
- Time Warner Cable iPad Live TV App Crashed Due To Overwhelming Demand
- NES Controller Hacked To Control iPad Game
- Tesla Model S Will Support Third-Party Apps
- Who’s Scanning the TSA Body Scanners?
- XCom Offers Free Mobile Data To Aid Japan Relief Effort
- Samsung Debuts Android Galaxy Player 4, 5
- The Wide World of Apps
- Sprint To Launch Direct Connect For More Data And Push-To-Talk Coverage
- iPad 2 gets “Will It Blend” treatment [Video]
- Samsung 3D HDTV Monitors TA750 and TA950 due May
- Samsung Series 2, 4 and 6 Notebooks debut
- Samsung Series 9 ultraportables priced & dated; 11-inch version next month
- Nintendo Wii 2 at E3 hints EA boss
- The Daily subscription fees imminent; Western Europe next in line
- Nokia “tweener” tablet tipped in mobile gaming push [Video]
- Motorola XOOM WiFi priced and dated
- 12% of iPhone web use on Verizon’s model claims ad tracker
- AMD 2012 mobile GPU roadmap leaks: 28nm Radeon HD 7000M
- Nintendo 3DS suspicious of beards and glasses
- Roxio Game Capture debuts
- Verizon Wireless kills $35 activation fee for Android tablets
- Sony NGP to be priced at $350 and $250?
- Apple TV screen flicker fix in the works says Apple rep
- HarperCollins limits downloads on public library eBooks
- Unreleased Netflix APK surfaces for Android devices
- T-Mobile Jet 2.0 4G USB modem to launch March 23
Kinect bringing sight to the blind, sorta. Posted: 16 Mar 2011 02:49 PM PDT Some graduate students at Universität Konstanz in Germany put together a project based on Microsoft’s popular Kinect system. Instead of using the system as a gaming controller, they take the Infrared camera’s visual data from a helmet mounted Kinect and uses it to relay audio instructions through a wireless headset. This could possibly give the blind warnings about obstructions and directions at a larger distance than the current white cane and/or seeing eye dog system in popular use today. They call it the NAVI, Navigational Aids for the Visually Impaired. The pair of students wanted to do more than just implement that system. They also put together a limited Augmented Reality system utilizing the standard camera mounted alongside the dual IR cameras that allow the Kinect to have stereoscopic vision. The AR system is set up to read various AR bitmap tags like the one pictured below. This allows the system to work with the external world to give the handicapped access to more information. It also works to prove other AR concepts like having bit mapped tags trigger virtual events.
These systems put together allow the student to pass blindfolded through a short course with the NAVI working as a guide. The team put together this short demonstration video showing the components and operation of the system. They talk a little bit about the vibro-tactile arduino system in the belt, but I don’t quite understand what’s going on there. I’ll venture a guess that as the user gets closer to walls the belt will begin to vibrate harder as a tactile warning system. [via HCI Blog @ Universität Konstanz] Relevant Entries on SlashGear
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HTC ThunderBolt hands-on and unboxing [video] Posted: 16 Mar 2011 02:12 PM PDT Verizon’s first LTE smartphone has arrived, and the HTC ThunderBolt has a lot to live up to. The subject of multiple launch rumors and leaks, Verizon confirmed the 4G Android handset would hit shelves tomorrow, March 17, priced at $249.99; however, it’s already on the SlashGear test bench, so check out some preliminary LTE speed test results and first impressions after the cut. As a phone, the Thunderbolt is generally pretty similar to HTC’s other recent big-touchscreen handsets. With a 4.3-inch display and a new single-core 1GHz Snapdragon processor (MSM8655, Qualcomm MDM9600), it’s a direct relative of the EVO 4G (Qualcomm QSD8650) (with Sprint WiMAX), Inspire 4G (with AT&T HSPA+) and the Desire HD in Europe (limited to just 3G). It packs dual cameras – 8-megapixels on the back and 1.3-megapixels on the front – along with 8GB of internal memory, and the whole thing is solid and, despite lacking a dual-core processor, whips neatly through Android 2.2 Froyo. Sun Spider test result came in at 6031.9ms compared to 3,960.8ms Motorola ATRIX 4G (also on Android 2.2) powered by NVIDIA's Tegra 2 Dual-Core processor. We’d far prefer to have seen Gingerbread installed, but HTC Sense will have to tide you over until an upgrade is ready; Verizon has no public timescale for that to take place. Unsurprisingly, what we’re most curious about is the Thunderbolt’s 4G performance. Verizon is throwing in a few months of free tethering service – it becomes a $20 a month option for 2GB of mobile hotspot data after May 15 – to get users hooked to LTE, and having tested (and been mightily impressed by) the carrier’s USB modems we wanted to see how the Android phone held up. Abnormal speed test results via speedtest.net Android app: So, an impressive turn of speed and a slick slice of hardware. Plenty to like, in other words, but we’ll save all that for the full SlashGear review. Until then, check out our hands-on gallery and unboxing/demo video! HTC ThunderBolt Unboxing and Hands-on: HTC ThunderBolt fast boot vs regular boot up speed:
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Duke Nukem Forever Gets Played At PAX East 2011 Posted: 16 Mar 2011 01:59 PM PDT PAX East wrapped up this past weekend and many of the gaming industries big names were there like THQ and Rockstar. But there was also an old game that is ready to make its comeback. Duke Nukem Forever was on hand for all the fan boys out there to finally get some hands-on fun after 12 years of waiting. Duke Nukem Forever (DNF) has changed hands from its 3D Realms roots to Gearbox and 2K games. The title has long been the butt of many jokes during its extremely long development process that started in 1997. The DNF booth at PAX East is classic Duke with velvet ropes and "Nukem Girls" there for some eye candy. Gamers waited hours just to play a few levels of the upcoming shooter, whose premise is pretty familiar for fans of the Duke Nukem franchise. Aliens have come to Earth to steal women and drink Duke's beer, so he has to stop them. The consensus opinion of those who've played is that DNF is right on track. There is the crude humor, crazy weapons, and irreverent attitude Duke is known for. "Duke hearkens back to the older style of shooters with faster game-play with an extra sense of speed and action. Duke offers that classic fast paced shooter you remember from the past," said Adam Fletcher, marketing director of Gearbox. A release date is still not confirmed for the game but the little bit that gamers got at PAX East will keep them wanting more of the classic shooter action. [via Wired] Relevant Entries on SlashGear
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Ubertooth One: New Bluetooth Sniffing Tool Posted: 16 Mar 2011 01:46 PM PDT Michael Ossmann set out to make Bluetooth sniffing cheap and easy. Because of the way that bluetooth works (watch the videos if you want the technical details) there will never be a consumer product with any kind of monitoring or sniffing mode. The only hardware options when he began the project cost around a thousand dollars. So, he began to design an “open source bluetooth sniffing platform” that was relatively cheap and portable. Having never engaged in any sort of digital circuit tomfoolery prior to this project, he started with knowledge of Ohm’s law, V = IR. And, ended up with these nifty little dongles. Ubertooth Zero is the original design. Michael called it a “wireless development platform”. He was able to design and implement a device that would take the 2.4GHz radio data in the air and turn that into a stream of bits over USB to be logged and analyzed. To this end, he coded a plugin for the popular Wi-Fi monitoring tool, Kismet. Michael presented the prototype Ubertooth Zero at ToorCon 12 in October, 2010. The interesting thing about this series of devices, the implementation is flexible. All it will take to reconfigure the device to perform any number of wireless tasks is to compile some new code onto the programmable logic chip that’s the heart and soul of the device. With the application of some highly esoteric knowledge and probably way too much time, this can become the be-all of Bluetooth devices. Of course he didn’t stop there. Michael continued to refine the design and came up with the more powerful, smaller Ubertooth One. Take a look here for the video presentation he gave at SchmooCon 2011. The Ubertooth One costs under a hundred bucks to build, it has more power than the original, of course Michael handily raised 53,000 out of an original 16,000 Goal on Kickstarter. A contribution of $100 netted you a completely finished board, just plug and go. Lesser amounts got you printed circuit boards or kits to build your own Ubertooth One. This is the Ubertooth project homepage. It contains everything you ever wanted to know about the design and construction of the Ubertooth series of bluetooth monitoring tools. Relevant Entries on SlashGear
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Time Warner Cable iPad Live TV App Crashed Due To Overwhelming Demand Posted: 16 Mar 2011 01:44 PM PDT Time Warner Cable had to address issues today with its just released iPad app. The app was launched yesterday morning, but crashed by the evening due to the overwhelming demand that caused severe load on the company’s servers. The company has temporarily fixed the issue by cutting back from 32 channels to 15. The TWC iPad app allows for live streaming of TV programs to your iPad. It is the first app amongst cable or satellite companies to live stream TV while competitors’ apps only can turn your iPad into a giant TV remote. TWC views the resulting crash of their app as a good sign of demand. The following excerpt comes from the TWC blog:
[via Business Insider] Relevant Entries on SlashGear
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NES Controller Hacked To Control iPad Game Posted: 16 Mar 2011 01:04 PM PDT Have you ever wished you had a controller when playing your favorite iPad games? The large screen can sometimes make movements and actions a little unnatural when playing. Joven of ProtoDojo has answered your call by combining an old NES controller, Arduino, and some micro servos to finally give you a controller for your favorite iPad games. Watch his video demo after the jump. Joven has hacked the NES controller using Arduino to control the micro servos he's attached with suction cups to the screen of the iPad. The micro servos have custom arms on them that simulate the swipes and touches your fingers would normally perform while playing a game. Joven demonstrated the calibration and use of the new system on his favorite iPad game, Reckless Racing. After some initial adjustments, you can see that the micro servos respond very quickly with the NES controller and the control is very nice. The micro servos are small enough to perform many actions and can attach anywhere on the screen with their suction cups. It's a fun concept Joven has cooked up with a little hard work and ingenuity. Relevant Entries on SlashGear
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Tesla Model S Will Support Third-Party Apps Posted: 16 Mar 2011 12:50 PM PDT At today’s Cleantech Forum in San Francisco, Tesla Motors CEO, Elon Musk made an interesting announcement for their much hyped Model S all-electric sedan. During the question-and-answer portion of his keynote, Musk let it slip that the company intends the Model S to support third-party apps. "We want people to develop car-specific applications [for the Model S]," he told the audience. "And text-to-speech technology can address some of the issues with driver distraction." This was the first time the company mentioned its plans for third-party app support, although industry folks have long suspected this to be in their plans since they featured a large 17-inch touchscreen console in the Model S. Musk did not comment further when asked about current production schedules. Last we heard, the Tesla Model S is planned for a mid-2012 release of an initial 1,000 vehicles in North America with a starting price of $57,000. Hopefully, they stay on schedule. It will be interesting to think that you may soon be able to customize the functionality of your vehicle by downloading various third-party apps to your car. [via VentureBeat] Relevant Entries on SlashGear
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Who’s Scanning the TSA Body Scanners? Posted: 16 Mar 2011 12:37 PM PDT The TSA will be wasting time and money re-testing hundreds of the millimeter wave body scanners after workers apparently forgot to divide by ten on their paperwork. These erroneous results came up in the last round of tests. They are meant to measure the radiation the agency zaps members of the public with daily. No worries, it’s all in the interest of security. The reported radiation levels were ten times higher than expected. “We understand it as a calculation error,” said TSA spokesman Sarah Horowitz. The TSA reports that the units will not be taken offline for the testing, as they are still perfectly safe. That sounds pretty bad at first glance. Ten times the expected dose of radiation seems like a lot. Rapiscan, the company that contracted with TSA to provide the machines, explained the matter in more detail.
That’s straightforward. Rapiscan has also promised to rewrite the sheet that the field technicians use to collect the data. They hope to make it clearer so that future FSE’s will not run into the same problem. For other news regarding the full body scanners check out our other recent stories here or here. [via Wired] Relevant Entries on SlashGear
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XCom Offers Free Mobile Data To Aid Japan Relief Effort Posted: 16 Mar 2011 11:58 AM PDT The aftermath of Japan’s 8.9 magnitude earthquake is getting more dire now with nuclear radiation threatening parts of the country. Aid in the relief efforts is going full force from people all around the world, including telecommunications carriers offering up their services for free. XCom Global has now joined the ranks to offer free mobile internet access to Japanese relief workers. Earlier in the week, the four major US carriers, AT&T, Verizon, Sprint, and T-Mobile all separately announced mobile donation programs and free calls and texts to Japan. With XCom, being the leading provider of international mobile hotspots, relief workers heading to Japan can now have free internet access anywhere they are to stay connected and keep loved ones updated on their status. "I was working in our Tokyo office when the earthquake hit. It was unlike anything I have ever experienced," Seiji Nishimura, CEO, XCom Global. "The devastation in our country is heartbreaking. We appreciate all of the aid that is coming in from countries around the world. So much is done via the Internet now. If we can be of assistance by connecting the relief workers to information and each other, we are more than happy to do so." [via IntoMobile] Relevant Entries on SlashGear
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Samsung Debuts Android Galaxy Player 4, 5 Posted: 16 Mar 2011 11:25 AM PDT Samsung announced a unique addition to their Galaxy lineup of portable devices, called the Galaxy Player. The device is an Android-based portable media player that should rival the iPod touch and comes in 4-inch and 5-inch models. The large screens will be ideal for games, videos, music, social media, and e-books while still fitting in your pocket. The Galaxy Player will come with Android 2.2 and be upgraded later to 2.3. Both models will have front and rear cameras (including flash on the 5-inch model), stereo speakers, and support for Adobe Flash 10.1. WiFi is also supported and when paired with the included Qik applications, VoIP calls can be made using the devices. Both players support multiple media formats, are DLNA Certified, and include MicroSD slots that allow for an extra 32GB of storage in addition to the built-in 8GB storage. The devices have been announced for Spring, however, exact dates and pricing have yet to be confirmed. Press Release:
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Posted: 16 Mar 2011 11:22 AM PDT Are apps a trend or are they here to stay? There has been plenty written and talked about regarding the so-called phenomenon of the app ecosystem. Developer conferences, trade shows, meet-ups and more have all popped up over the past few years as people have recognized the app economy and looked to capitalize on it. I believe apps are a vital part of the software ecosystem going forward, and here is why. The Role of Software We can debate about where we are currently in this value chain, especially because all three elements are in existence, yet there is still little standardization among them. Nonetheless, if we are to look at what is driving consumer buying decisions with next-generation devices, we see how much software or apps are currently influencing the buying process of consumers. Why is this interesting? This has all flipped in the new app economy. Many consumers we talk to browse their app stores 3-5 times a week looking for new applications and have on average 12-15 applications installed at any given time. Interestingly, the number of apps on smartphones used daily is still similar to the numbers I shared with the PC, averaging 4-5, but we anticipate that number will go up as the market matures. It is also interesting as apps may play a role in what keeps consumers loyal to a platform. Once you have made investments in that platforms ecosystem of apps perhaps consumers will be less likely to jump to new platforms where new investments in the ecosystem are necessary. This is the philosophy of sunk costs, to which i’d like to explore more at a later time in regards to hardware. Even though I still consider us as being relatively early in the software value chain it is growing much faster with smartphones and tablets than with PC’s at a similar stage. This is exciting for developers, consumers and manufactures and again it’s only the beginning. * Stats are from Creative Strategies, Inc internal research Relevant Entries on SlashGear
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Sprint To Launch Direct Connect For More Data And Push-To-Talk Coverage Posted: 16 Mar 2011 10:47 AM PDT Sprint announced today that they will expand their push-to-talk coverage, increase their data capabilities, and add some new features as they roll out their Network Vision overhaul. The improved services will be launched under the branding Sprint Direct Connect, and will come with a new offering of handsets packed with next-gen push-to-talk features. Sprint Direct Connect will triple the current square-mile reach for groups using Sprint’s push-to-talk service. It will also have the “best-ever” in-building coverage. Data bandwidth capacity on the network will also be increased as this new service is deployed. The initial handsets for the Sprint Direct Connect launch will be rugged devices from Motorola and Kyocera. They will feature most of the capabilities of current Sprint push-to-talk phones as well as next-gen push-to-talk apps and high speed data access, hi-res cameras, and Bluetooth. The changes are expected for Q4 with more features coming in 2012. Press release:
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iPad 2 gets “Will It Blend” treatment [Video] Posted: 16 Mar 2011 09:22 AM PDT Asking “will it blend?” is a tech cliché by now, but we still can’t help but watch agog as Blendtec do their usual with the new iPad 2. The new Apple tablet may be so rare that online orders aren’t shipping for 4-5 weeks and queues outside stores trail round the block, but that hasn’t stopped Blendtec’s Tom Dickson from snapping a brand new white iPad 2 in half and then jamming it in his industrial-strength blender. Video after the cut Unsurprisingly, once suitably bent in half to fit the blender’s jug, the poor iPad 2 is no match for the vicious spinning blades. It quickly goes from 9.7-inch super-tablet to $499+ of electronics dust, much to the chagrin of the unconvincing Steve Jobs lookalike Blendtec has employed for its skit. Frankly, we can think of better things to do with an iPad 2, but then we don’t have blenders to sell. If you’d like to know more about the tablet’s more regular abilities, check out the full SlashGear review. Relevant Entries on SlashGear
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Samsung 3D HDTV Monitors TA750 and TA950 due May Posted: 16 Mar 2011 09:13 AM PDT Samsung has thrown some 3D at its new HDTV monitors, and come up with the Samsung 3D LED HDTV Monitor Series 7 (TA750) and Series 9 (TA950). Each available in 23- or 27-inch sizes, the two displays come with a pair of active 3D glasses and support 1920 x 1080 Full HD resolution and Samsung’s own 3D HyperReal Engine with 120Hz refresh. Although Samsung expects the Series 7 and Series 9 to spend most of their time hooked up to computers, they also offer two HDMI inputs, an HDTV tuner, picture-in-picture with a second coax input, and Smart Hub smart TV functionality. The latter offers home network content search and streaming, video recommendations, and Samsung Apps for widgets and more. USB, 7W speakers and full 100-percent sRGB coverage round out the main specs, while the TA950 gets an asymmetric stand and super-skinny bezel, and the TA750 uses a more traditional “touch of color” design. The new models will go on sale from May 2011, priced from $599.99. Press Release:
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Samsung Series 2, 4 and 6 Notebooks debut Posted: 16 Mar 2011 08:55 AM PDT It’s not just Samsung‘s slick ultraportables getting officially detailed this morning; the company has also outed a new mainstream laptop range including up to Core i7 processors and screen sizes ranging from 12.5- to 15.6-inches. The Samsung Series 2, Series 4 and Series 6 notebooks run for up to 7hrs on a single charge, with Optimus graphics switching on select models. The Series 2 kicks things off with Celeron chips in the 12.5-inch models and Core i3 chips in the 14-inchers. They also get up to 4GB of storage and a 320GB HDD, while graphics are courtesy of Intel’s GMA HD chipset. As for the Series 4, both the 12.5- and 14-inchers can be spec’d with Core i3, i5 or i7 processors, along with up to 6GB of RAM and up to 500GB of HDD storage. Finally, the Series 6 notebooks come in 14- and 15.6-inch versions with Core i3, i5 or i7 processors and up to 8GB of RAM and 500GB of storage. A 128GB/256 SSD is an option, as is NVIDIA NVS 4200M graphics. The Samsung Series 2 and Series 4 notebooks will arrive in April, while the Series 6 notebooks will follow on in May. No word on pricing at this stage. Press Release:
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Samsung Series 9 ultraportables priced & dated; 11-inch version next month Posted: 16 Mar 2011 08:42 AM PDT Samsung has officially priced its Series 9 notebooks, the super-skinny 13-inch ultraportables unveiled at CES 2011 back in January. The new Windows 7 laptops will arrive in stores from March 17, priced at $1,649 with a 1.4GHz Intel Core i5-2537 processor and 4GB of DDR3 memory. There’s also a 128GB SSD, Intel HD GT graphics driving the 1366 x 768 display, and WiFi b/g/n. OS is Windows 7 Home Premium, though a Windows 7 Professional version of the notebook will arrive in mid-April for $50 more. That will be accompanied by an 11-inch version of the Samsung Series 9, complete with a 1.33GHz Intel Core i3-380UM processor, 64GB SSD and Intel GMA HD graphics. No word on pricing for the smaller model at this stage. Press Release:
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Nintendo Wii 2 at E3 hints EA boss Posted: 16 Mar 2011 08:23 AM PDT All eyes have been on the Nintendo 3DS recently, but the Japanese company is apparently readying a new version of its living room console for an imminent reveal. Frank Gibeau, label head at EA Games, told IndustryGamers that Nintendo’s Wii is a “legacy platform” and the company is “coming back with a second act.”
Although Nintendo has not talked about specific specifications for the next-gen Wii, and has generally downplayed talk of replacing the first-gen model, Gibeau seems convinced that high-definition support will be a key part of the upcoming refresh. Last year, Nintendo exec and Metroid co-creator Yoshio Sakamoto said that the Wii 2 would leave gamers agape with what the company did with relatively generic hardware.
As for when the Wii 2 might be announced, there’s suggestions that Nintendo will make the console official at E3 in early June. That would certainly please SlashGear columnist Don Reisinger, who wrote last month that Nintendo had to release the Wii 2 this year. [via T3] Relevant Entries on SlashGear
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The Daily subscription fees imminent; Western Europe next in line Posted: 16 Mar 2011 08:04 AM PDT News Corp plans to begin charging for The Daily from next week, having been offering the iPad-only newspaper subscription-free since its launch back in early February. Jonathan Miller, News Corps’ chief digital officer, confirmed the switch at the Abu Dhabi Media Summit, reports The Telegraph, as well as announcing that Western Europe would get its own version of The Daily before the end of June 2011. “We will charge for it but we haven’t started yet,” Miller said on a panel at the event, “we have our beginning moment of truth next week when we start to ask people to get out their wallets.” Subscriptions will be priced at $39.99 per year – or 14 cents per day – and use Apple’s new subscription system for the App Store. Relevant Entries on SlashGear
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Nokia “tweener” tablet tipped in mobile gaming push [Video] Posted: 16 Mar 2011 07:55 AM PDT Nokia’s tablet ambitions may see the company slotting a so-called “tweener” device in-between smartphone and the currently available slates, according to Nokia EVP Tero Ojanperä. Speaking at SXSW this week with Rovio CEO Peter Vesterbacka, the Nokia exec suggested that the existing crop of tablets wouldn’t be the last word in innovation, and predicted something somewhat larger than a smartphone could find a niche. Video after the cut
It’s not the first time Nokia has looked to expanded-smartphone form factors, of course. The Nokia N800 and N810 both had 4.13-inch WVGA touchscreens and generally relied on WiFi and Bluetooth tethering to get online (aside from the N810 WiMAX Edition, which added a 4G modem), running Maemo, one of the parents of the MeeGo platform. A recent Nokia trademark for a tablet design suggests the company considered something considerably larger – around the 10-inch mark – but we’ve heard European carrier support was generally negative and sent the company back to the drawing board. Vesterbacka predicts that tablets will kill the games console, and Ojanperä believes a tweener tablet device could push mobile gaming considerably. [via The Nokia Blog] Relevant Entries on SlashGear
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Motorola XOOM WiFi priced and dated Posted: 16 Mar 2011 07:24 AM PDT Motorola has been muttering about the WiFi-only XOOM for months now, but the company has only just got around to making its release schedule official. As of March 27, the XOOM WiFI Edition will arrive at US retailers, priced at $599 with 32GB of onboard storage. Amazon, Best Buy, Costco, Radio Shack, Sam’s Club, Staples and Walmart should all have the Android 3.0 Honeycomb slate on their shelves, virtual or otherwise, which comes as little surprise as we’ve seen leaked pricing and details from most of them at one point or another over the past few weeks. Lest you’ve forgotten, the 3G-enabled – and 4G promised – XOOM is available for $599 on Verizon, albeit with a two-year data agreement. The carrier will demand $799 if you want the flexibility of going month-to-month. We reviewed the XOOM 3G – along with Honeycomb – last month, finding it an interesting alternative to the iPad, if a little part-baked at this early stage. The release of Flash Player 10.2 on March 18 will go some way to addressing that, however. [via Android Community] Press Release:
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12% of iPhone web use on Verizon’s model claims ad tracker Posted: 16 Mar 2011 06:30 AM PDT Verizon iPhone handsets already account for over 12-percent of all iPhone web usage, according to the latest stats from ad network Chitika. The CDMA smartphone, released on February 10, hit a high of 12.7-percent, an impressive chunk of the market given its relatively recent availability. Chitika tracks ad access on a 24-hour rolling basis, though right now – thanks to what’s described as a “minor SNAFU” with the databases – the CDMA iPhone 4 has dipped below 10-percent again. Even so, it’s impressive penetration nonetheless. Relevant Entries on SlashGear
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AMD 2012 mobile GPU roadmap leaks: 28nm Radeon HD 7000M Posted: 16 Mar 2011 06:05 AM PDT Details of AMD‘s 28nm mobile GPU roadmap have leaked, with four families of Radeon HD 7000M graphics chips specified for 2012. According to the document, passed to Turkish site Donanimhaber, AMD is readying mainstream, performance and gaming chips for notebook use: Thames, Chelsea, Heathrow and Wimbledon. Thames is described as a mainstream GPU, with a 15-25W TDP, 128-bit memory interface, and twice the performance of AMD’s current 40nm Radeon HD 6000M mainstream chip. Chelsea hits the 20-30W performance category, again with a 128-bit memory interface. Heathrow and Wimbledon are the gamer/enthusiast chips, with 35W+ TDPs. Heathrow will offer either 128-bit or 192-bit memory interfaces, while Wimbledon will bump that to 256-bit. No sign of any performance estimates from AMD. Thames, Chelsea and Heathrow will all hit production in Q4 2011 and are expected to show up in products in early 2012, while Wimbledon will follow on later with production in Q1 2012 and a release further through the year. [via Expreview] Relevant Entries on SlashGear
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Nintendo 3DS suspicious of beards and glasses Posted: 16 Mar 2011 05:45 AM PDT Nintendo’s 3DS isn’t just a 3D portable games console, it’s also apparently a style judge. According to the handheld’s user guide, players with beards, bangs or even glasses could end up confusing the 3DS’ facial recognition system. Piercings and bangs can also apparently confuse matters, while the environment you play in – what’s behind you, how good the lighting is – can also have a big impact. Basically, it sounds like the 3DS would prefer you to follow the same guidelines as for passport photos: clear face, plain background and, whatever you do, no smiling. Now, we’ve been confused by beards before ourselves in the past, but we do worry about long-sighted gamers forced to squint at their screens because the 3DS forces them to take off their reading glasses if they want to be recognized properly. Bearded, glasses-wearing and riddled with piercings? Perhaps you should just save your money for an NGP. [via Kotaku] Relevant Entries on SlashGear
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Posted: 16 Mar 2011 05:24 AM PDT Software has been around for years that makes it easy for PC gamers to capture in game footage of their fragging and racing prowess. The console gamer on the other hand has had few easy to use options for capturing their gaming glory to share on YouTube and other places. That has all changed with the announcement of the Roxio Game Capture device. The Game Capture device is hardware and software solution that allows the user to capture real-time video of gaming exploits from the Xbox 360 and the PS3. The hardware box connects between your TV and the game console and then uses USB to connect to your computer. The software portion of the system requires a Windows PC with at least a Core 2 Duo CPU at 1.8GHz or an AMD Athlon X2 at 2GHz and 2GB of RAM. Your HDD or SSD needs 2GB of storage space and Windows Media Player 11 or higher is required as well. The device comes with a component cable, USB cable, and a RCA audio cable. It supports output formats for video of AVI, DV-AVI, WMV, DivX, and MP4. Pricing is unannounced as is the launch date. Relevant Entries on SlashGear
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Verizon Wireless kills $35 activation fee for Android tablets Posted: 16 Mar 2011 05:14 AM PDT I think we all know that it takes very little work for Verizon and other carriers to activate devices on their networks. The activation fee that is charged on some devices is nothing but a way for them to squeeze more money out of the consumer. Verizon Wireless offers the iPad without an activation fee and has for a long time. The rub for Android fans is that the carrier has always charged a $35 fee to activate Android tablets. Why no fee for the iPad and a fee for Android? Verizon didn't answer that question, but it has done something better. The activation fee on Android tablets has been killed. Verizon is making that no activation fee offer retroactive all the way back to March 1. That means if you have already bought a tablet and paid your $35 this month, you will get your loot back as a credit on your account. Whether or not this will be ongoing or for a limited time is unknown. I would think it would be ongoing since they made it retroactive. [via Android Community] Relevant Entries on SlashGear
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Sony NGP to be priced at $350 and $250? Posted: 16 Mar 2011 05:05 AM PDT We already know that the cool sounding Sony NGP will come in two models. The difference between these two will be one has 3G and the other will lack 3G. What we don't know is what the actual price of the portable game systems will be. Ubisoft has conducted a survey of users to see how likely they will be to buy a NGP. That survey had some prices noted in it that point to what might be the actual selling price of the portable console when it lands. According to the survey the standard model will sell for $250 and the 3G version will sell for $350. The survey was conducted on Ubisoft’s behalf by research firm Toluna. Where exactly the prices came from is unknown. Sony hasn't offered up official pricing yet. It is conceivable since Ubisoft is a major game publisher that those may be the real prices. At the same time they could be pre conjecture on Ubisoft’s part. [via Kotaku] Relevant Entries on SlashGear
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Apple TV screen flicker fix in the works says Apple rep Posted: 16 Mar 2011 04:41 AM PDT If you are one of the owners of the Apple TV device that has been having screen flickering issues with the device after updating to the 4.2 version of the software a fix is coming. An Apple rep has confirmed that a software fix is in the works that will repair that flicker issues that some users are having. An exact time line for the fix to land hasn't been offered by Apple. Most of the users that are having issues with screen flicker are said to be using older HDTVs. The flicker issue is reportedly affecting sets from Sony, Panasonic, Hitachi, Samsung, and Toshiba so it’s not limited to any one brand. The flicker issue is noted to occur when the user connects directly using HDMI and with the HDMI to DVI video adapter as well. The flicker issue wasn’t an issue before the new software version was applied by the users. The main addition in the software update was streaming for MLB and NBA games among other things. [via AppleInsider] Relevant Entries on SlashGear
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HarperCollins limits downloads on public library eBooks Posted: 16 Mar 2011 04:28 AM PDT I will never understand why the publishing world thinks that allowing digital content and downloads will hurt their business anymore than allowing rentals of physical content does. In some libraries you can check out eBooks just as you do physical books. This makes sense for the library because it can have more copies that of a book without needing more space. It’s better for the reader too because they can get what they want when they want it on their eReader. Apparently HarperCollins has decided that allowing the library to loan out its eBooks in perpetuity is not a good business decision. The publisher has moved from allowing libraries to license an eBook for all the loaning out it wants to having that book loan agreement expire after a set number of loans. This is sort of like making the library pay again for that book on the shelf after it has been loaned out for a year. The new agreement with HarperCollins and libraries allows the eBook to be checked out 26 times before the book expires. That would allow for a year’s worth of loans at one every two weeks. Some librarians are calling for a boycott of HarperCollins eBooks. [via NYT] Relevant Entries on SlashGear
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Unreleased Netflix APK surfaces for Android devices Posted: 16 Mar 2011 04:16 AM PDT If you are a big fan of streaming media on your computer or via your game console I would bet that you have tried Netflix. I was late to the Netflix streaming party. But the app is fantastic for movie and TV fans that like streamed content. Netflix has been around on a lot of platforms for a while now, but Android devices have so far been left out. That has changed or at least will change soon apparently. Yesterday the APK for Netflix on Android surfaced and some screen shots have turned up. Apparently the APK will install on your Android device but it won’t stream anything for most users. One Twitter user claims it works on the Fascinate, but that is unverified. Most users say the app installs just fine and things work, but no content will stream. There is no official word from Netflix on when the app will launch. [via Android Community] Relevant Entries on SlashGear
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T-Mobile Jet 2.0 4G USB modem to launch March 23 Posted: 16 Mar 2011 03:48 AM PDT If you are in the market for a new modem to support 4G networks T-Mobile has a new offering coming this month. The modem is called the Jet 2.0 and it will land at stores on March 23. The device will be able to hit theoretical peak download speeds of 21Mbps on the HSPA+ network. According to the flyer the device will be available for new subscribers and upgrades on March 23. The price is unknown, but T-mobile’s flyer describes the Jet 2.0 4G as targeting the busy, value-conscious user. That would lead you to think this will be a cheap offering. Features of the USB modem include a microSD card slot presumably allowing it to act as a flash drive and WiFi connected management. The Jet 2.0 4G will require a webConnect Data Rate Plan. [via T-Mo News] Relevant Entries on SlashGear
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